Project Blue

Game Development / Level Design

This project started back in August 2013 when I first started working with CRYENGINE. The idea was for a top-down ActionRPG game where the player will be in control of a character that they can customize themselves as far as appearance goes and will gradually evolve as the game progresses. Some of the features I've implemented include:

  • Customizable characters
  • Customizable spells and abilities
  • Persistent inventory
  • Full day & night cycle
  • Real-time environment/navigation update