Project Blue
Game Development / Level Design
This project started back in August 2013 when I first started working with CRYENGINE. The idea was for a top-down ActionRPG game where the player will be in control of a character that they can customize themselves as far as appearance goes and will gradually evolve as the game progresses. Some of the features I've implemented include:
- Customizable characters
- Customizable spells and abilities
- Persistent inventory
- Full day & night cycle
- Real-time environment/navigation update